111 bool insert(
NBEdge* edge,
bool ignorePrunning =
false) ;
122 NBEdge*
retrieve(
const std::string&
id,
bool retrieveExtracted =
false)
const ;
138 const std::string& hint,
bool incoming)
const ;
177 std::map<std::string, NBEdge*>::const_iterator
begin()
const {
185 std::map<std::string, NBEdge*>::const_iterator
end()
const {
232 const std::string& firstEdgeName,
const std::string& secondEdgeName,
233 unsigned int noLanesFirstEdge,
unsigned int noLanesSecondEdge) ;
249 const std::string& firstEdgeName,
const std::string& secondEdgeName,
250 unsigned int noLanesFirstEdge,
unsigned int noLanesSecondEdge) ;
262 return (
unsigned int)
myEdges.size();