public final class AnimationFacet
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static AnimationFacet |
ARM
Arming a component.
|
protected java.lang.String |
displayName
Animation facet display name.
|
static AnimationFacet |
FOCUS
Focusing a component.
|
static AnimationFacet |
FOCUS_LOOP_ANIMATION
Focus loop animation.
|
static AnimationFacet |
GHOSTING_BUTTON_PRESS
Ghosting image effects on buttons when the button is pressed.
|
static AnimationFacet |
GHOSTING_ICON_ROLLOVER
Ghosting image effects on button icons when the button is
rolled-over.
|
static AnimationFacet |
ICON_GLOW
Glow effect on icons when the relevant control is rolled over.
|
static AnimationFacet |
PRESS
Pressing a component.
|
static AnimationFacet |
ROLLOVER
Rollover a component.
|
static AnimationFacet |
SELECTION
Selecting a component.
|
Constructor and Description |
---|
AnimationFacet(java.lang.String displayName,
boolean isDefaultAllowed)
Creates a new animation facet.
|
Modifier and Type | Method and Description |
---|---|
java.lang.String |
toString() |
protected java.lang.String displayName
public static final AnimationFacet ARM
public static final AnimationFacet PRESS
public static final AnimationFacet FOCUS
public static final AnimationFacet FOCUS_LOOP_ANIMATION
Focus loop animation. Disabled by default, use
AnimationConfigurationManager.allowAnimations(AnimationFacet)
to
enable.
public static final AnimationFacet ROLLOVER
public static final AnimationFacet SELECTION
public static final AnimationFacet GHOSTING_ICON_ROLLOVER
AnimationConfigurationManager.allowAnimations(AnimationFacet)
to
enable.public static final AnimationFacet GHOSTING_BUTTON_PRESS
AnimationConfigurationManager.allowAnimations(AnimationFacet)
to
enable.public static final AnimationFacet ICON_GLOW
AnimationConfigurationManager.allowAnimations(AnimationFacet)
to
enable.