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myshogi.h File Reference
#include "osl/state/numEffectState.h"
#include <string>
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Namespaces

 osl
 attackDefense.h
 
 osl::record
 棋譜関係
 
 osl::record::myshogi
 

Constant Groups

 osl
 attackDefense.h
 
 osl::record
 棋譜関係
 
 osl::record::myshogi
 

Functions

std::string osl::record::myshogi::show (const NumEffectState &state)
 
std::string osl::record::myshogi::show (const NumEffectState &state, Move last_move, const NumEffectState &prev, bool add_csa_move=false)
 
std::string osl::record::myshogi::show (Player)
 
std::string osl::record::myshogi::show (Ptype)
 
std::string osl::record::myshogi::show (Square)
 
std::string osl::record::myshogi::show (Piece)