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Static Public Member Functions | List of all members
osl::mobility::BishopMobility Struct Reference

盤上の角および馬が動けるマスの数を数える More...

#include <bishopMobility.h>

Static Public Member Functions

template<Player P>
static void countBoth (const NumEffectState &state, Piece p, int &countAll, int &countSafe)
 斜め方向, P : 駒pの持ち主 countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める More...
 
static void countBoth (Player pl, const NumEffectState &state, Piece p, int &countAll, int &countSafe)
 
template<Player P>
static int countAll (const NumEffectState &state, int num)
 斜め方向,利きに関係なく動けるマスの数 More...
 
template<Player P>
static int countAll (const NumEffectState &state, Piece p)
 
static int countAll (Player pl, const NumEffectState &state, Piece p)
 
template<Player P, Direction Dir>
static int countAllDir (const NumEffectState &state, Piece p)
 
template<Direction dir>
static int countAllDir (Player pl, const NumEffectState &state, Piece p)
 
template<Player P>
static int countSafe (const NumEffectState &state, Piece p)
 斜め方向,相手の利きがない動けるマスを求める More...
 
static int countSafe (Player pl, const NumEffectState &state, Piece p)
 

Detailed Description

盤上の角および馬が動けるマスの数を数える

Definition at line 14 of file bishopMobility.h.

Member Function Documentation

template<Player P>
static int osl::mobility::BishopMobility::countAll ( const NumEffectState &  state,
int  num 
)
inlinestatic

斜め方向,利きに関係なく動けるマスの数

Definition at line 45 of file bishopMobility.h.

References count, osl::DL, osl::DR, osl::UL, osl::UR, and osl::Square::y().

Referenced by countBoth().

template<Player P>
static int osl::mobility::BishopMobility::countAll ( const NumEffectState &  state,
Piece  p 
)
inlinestatic
static int osl::mobility::BishopMobility::countAll ( Player  pl,
const NumEffectState &  state,
Piece  p 
)
inlinestatic

Definition at line 65 of file bishopMobility.h.

References osl::BLACK.

template<Player P, Direction Dir>
static int osl::mobility::BishopMobility::countAllDir ( const NumEffectState &  state,
Piece  p 
)
inlinestatic
template<Direction dir>
static int osl::mobility::BishopMobility::countAllDir ( Player  pl,
const NumEffectState &  state,
Piece  p 
)
inlinestatic

Definition at line 85 of file bishopMobility.h.

References osl::BLACK.

template<Player P>
static void osl::mobility::BishopMobility::countBoth ( const NumEffectState &  state,
Piece  p,
int &  countAll,
int &  countSafe 
)
inlinestatic

斜め方向, P : 駒pの持ち主 countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める

Definition at line 25 of file bishopMobility.h.

References osl::BISHOP, countAll(), countSafe(), osl::Piece::isOnBoard(), osl::Piece::owner(), osl::PBISHOP, osl::Piece::ptype(), and osl::Piece::square().

static void osl::mobility::BishopMobility::countBoth ( Player  pl,
const NumEffectState &  state,
Piece  p,
int &  countAll,
int &  countSafe 
)
inlinestatic

Definition at line 35 of file bishopMobility.h.

References osl::BLACK, countAll(), and countSafe().

template<Player P>
static int osl::mobility::BishopMobility::countSafe ( const NumEffectState &  state,
Piece  p 
)
inlinestatic

斜め方向,相手の利きがない動けるマスを求める

Definition at line 95 of file bishopMobility.h.

References osl::BISHOP, osl::mobility::countMobilitySafe(), osl::Piece::isOnBoard(), osl::Piece::owner(), osl::PBISHOP, osl::Piece::ptype(), and osl::Piece::square().

Referenced by countBoth().

static int osl::mobility::BishopMobility::countSafe ( Player  pl,
const NumEffectState &  state,
Piece  p 
)
inlinestatic

Definition at line 106 of file bishopMobility.h.

References osl::BLACK.


The documentation for this struct was generated from the following file: