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#include <drop.h>
Public Member Functions | |
template<osl::Player P> | |
void | generate (const NumEffectState &state, Action &action) |
Static Public Member Functions | |
template<Player P> | |
static void | generate (const NumEffectState &state, Action &action) |
Private Member Functions | |
BOOST_CLASS_REQUIRE (Action, osl::move_action, Concept) | |
打つ手を生成
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private |
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static |
void osl::move_generator::Drop< Action >::generate | ( | const NumEffectState & | state, |
Action & | action | ||
) |